NVIDIAGameWorks/PhysX-3.4

Debug Assertion Failed!

morffiy opened this issue · 2 comments

From time to time i've got assertion failure in this line:

PX_ASSERT(FAllGrtrOrEq(tempOverlap, _tempOverlap));

What are your box dimensions and vertices for the convex hull?

What are the values for tempOverlap and _tempOverlap?

the box is about 20 cm and as for the convex hull it is a compound shape ( VR hand/palm )
As for the values, i'll let you know as soon as i repro this issue once again.