NVIDIAGameWorks/PhysX-3.4

Random range invalid in samples

blacknepia opened this issue · 1 comments

Samples/PxToolkit/include/PxTkRandom.h

PxF32 randLegacy(PxF32 a, PxF32 b)

return a PxF32 "a to 2b - a" rather than "a to b"

Thanks for the report, we will remove this in next release.