NVIDIAGameWorks/PhysX

Can't add force on PxController

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I want to integrate a "jump" action for my PxController. But with getActor() (So I get a PxRigidDynamic). addForce doesn't work. Do nothing.

I see it is not recommended to edit data in the RigidDynamic of an actor.

So, it is normal it doesn't work? If yes, the only solution is to move the PxController with your own formula?

Thanks.