NVIDIAGameWorks/Streamline

sl.consts: Misleading Description for `jitterOffset`

JoshParnell opened this issue · 1 comments

From sl_consts.h:

//! Specifies clip space jitter offset
float2 jitterOffset;

From ProgrammingGuideDLSS.md troubleshooting section:

Make sure that jitter offset values are in pixel space

Indeed, we had trouble with DLSS artifacts until we realized that jitter offset is supposed to be in pixel space, not clip space.

Fixed now, thanks guys.