Naamaoui-reda's Stars
Forstman1/inception-42
🖥️ Docker images with services such as MariaDB, Nginx, WordPress, Redis, FTP-server, Adminer and cadvisor in virtual…
whoismtrx/42_ExamRanks
42 ExamRank02-03-04-05-06 subjects and solutions.
marbenMB/Cpp-Orthodox-Generator-Script
Scripts generates files (.cpp , .hpp , Makefile…) for a c++ class designed in Orthodox Canonical Form.
Ysrbolles/Red-tetris-42Network
The objective of this project is to develop a networked multiplayer tetris game from a stack of software exclusively Full Stack Javascript
aoumad/Philosophers
Philosophers an individual project at 42 about introduction to the basics of process threading, and how work on the same memory space. And learn about mutexes, semaphores, and shared memory.
Aklaikel/minishell-v2.0
lamvii/Cub3D
This project is inspired by the world-famous Wolfenstein 3D game, which was the first FPS ever. It will enable you to explore ray-casting. Your goal will be to make a dynamic view inside a maze, in which you’ll have to find your way.
marbenMB/42_Exams
The exams of 42 network schools.
marbenMB/Cpp_Modules
Cpp_Modules to learn C++ and OOP.
mittous/mittous
Config files for my GitHub profile.
mittous/philosopher
In this project, you will learn the basics of threading a process. You will see how to create threads and processes and you will discover what Mutexes and Semaphore is, by implementing the solution for the dining philosopher problem in c.
marbenMB/Born2beRoot
This project consists of having you set up your first server by following specific rules.
marbenMB/marbenMB
Config files for my GitHub profile.
marbenMB/NetPractice
mittous/libft
libft
Aklaikel/ft_containers
lamvii/cpp_Modules
lamvii/inception
lamvii/libft
lamvii/philosopher
42 project
marbenMB/Cub3d
This project is inspired by the world-famous Wolfenstein 3D game, which was the first FPS ever. It will enable you to explore ray-casting. Your goal will be to make a dynamic view inside a maze, in which you’ll have to find your way
marbenMB/Push_swap
Push_swap project to sort data on a stack, with a limited set of instructions, using the lowest possible number of actions