Pinned Repositories
3Dshooting
antons_opengl_tutorials_book
Anton's OpenGL 4 Tutorials book - Demo Code
Arcball
Sample simple arcball trackball for OpenGL 4 in C++
Asylum_Tutorials
Code for tutorials posted on my blog.
Asynchronous3DSceneRenderingEngine
C#/openTK Asynchronous Wavefront scene renderer
AtomicGameEngine
The Atomic Game Engine is a multi-platform 2D and 3D engine driven with C#, JavaScript, TypeScript, and C++ (http://www.AtomicGameEngine.com)
Behavior-lab-xaml
A lab to get familiarized with behaviors in xaml WPF
bgfx
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
DirectX11
References
Narinyir's Repositories
Narinyir/LibGizmo
Gizmo control library for 3D object manipulation (4x4 matrix)
Narinyir/MayaNodeInterface
I designed this Node-based interface as a way of learning Python and PyQt. It has been developed with Maya 2011 and only (as of now) works with Maya 2011. It's only meant to work with setting up particle systems. Some node functions aren't complete, but for the most part all of them are done.
Narinyir/pmSoftIK
A soft ik constraint, implementing the idea explained by Andy Nicholas
Narinyir/slideMesh
maya plugin node , which permits to any polygon surface to slide on another one
Narinyir/SmartDeblur
Restoration of defocused and blurred photos/images
Narinyir/Sync-Video
A Windows Media Player wrapper in C# that allows synchronized media playback among multiple clients
Narinyir/worlds-simplest-csharp-wpf-mvvm-example
The World's Simplest C# WPF MVVM Example