Pinned Repositories
2.5D_Platformer_Unity
2.5D Platformer | Unity
3d-point-tracking-manipulation
Use a stereo camera setup tracking points in 3D space to manipulate the position and orientation of a virtual object
Aura
Volumetric Lighting for Unity
crest-oceanrender
Novel ocean rendering techniques (Unity3D)
JobsBot
Bot for searching and sending Job applications via StackOverflow
madgwick-fusion
Python implementation of Madwick fusion algorythm using Python and Numpy
newlands
An experimental game project mainly focussing on procedural landmass generation, including vegetation etc.
UM7-ThroneVault
Python library to interface with CH Robotics UM7 IMU
Nashnir's Repositories
Nashnir/Avalonia-Silk.NET-Example
Nashnir/AvaloniaRibbon
Ribbon for avalonia
Nashnir/Book-Plugin
Nashnir/CalcEngine
A C# implementation of a calculation engine that is small, fast, and extensible.
Nashnir/ComputeShaderBVHMeshHit
Unity ComputeShader implementation of BVH(Bounding Volume Hierarchy) based mesh hit checking.
Nashnir/diamond-webgl
Ray-tracing engine for real-time diamond rendering in WebGL
Nashnir/EntityComponentSystemSamples
Nashnir/fluid-behavior-tree
Behavior trees for Unity3D projects. Written with a code driven approach on the builder pattern.
Nashnir/galaxy-gravity
Unity demonstration of job system with gravitational fields
Nashnir/Galaxy-Simulation
Simulation of thousands of particules using Newton's equations and GPU computing
Nashnir/GeometricTools
A collection of source code for computing in the fields of mathematics, geometry, graphics, image analysis and physics.
Nashnir/GPURayTracer
Nullrender is a real-time GPU accelerated ray tracing renderer written in c#.
Nashnir/HdrpVatExample
VAT (Vertex Animation Texture) with Unity Shader Graph and Visual Effect Graph
Nashnir/HybridRenderingEngine-CS
Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.
Nashnir/InstantPipes
A Unity editor tool for quickly generating pipes — with pathfinding
Nashnir/Lasp
Low-latency Audio Signal Processing plugin for Unity
Nashnir/LaspVfx
Audio reactive Unity VFX with LASP
Nashnir/Moroutines
Nashnir/MultiScene
A multi-scene workflow/tool for using multiple scenes in one go in Unity. [Saving for Preservation]
Nashnir/Net3dBool
This is a port of the java j3dbool library to C#
Nashnir/Ocean-URP
Nashnir/OctreeSplatting
A demo of CPU octree splatting algorithm
Nashnir/SdfVfxSamples
Unity VFX Graph samples with SDF (signed distance field)
Nashnir/SmallVCM
A (not too) small physically based renderer that implements the vertex connection and merging algortihm
Nashnir/Unity-Bullet-Hell
An extremely efficient projectile generator for unity.
Nashnir/unity-hierarchy-header
Text-based simple hierarchy header, no fancy magic, just works
Nashnir/Unity-Tank-track-simulation
Simulation of a tank tracks with Unity3d
Nashnir/UnityHDRPSimpleWater
Simple water shader prepared with ShaderGraph in Unity 2018.3.6
Nashnir/VfxGraphGraphicsBufferTest
A Unity VFX Graph sample showing how to use the GraphicsBuffer nodes
Nashnir/VoxToVFX
Import a MagicaVoxel project to Unity using the new VFX Graph