This is a Web Component for easily embedding and playing Lottie animations and the Lottie-based Telegram Sticker (tgs) animations in websites.
- Import from CDN.
<script src="https://unpkg.com/@lottiefiles/lottie-player@0.4.0/dist/lottie-player.js"></script>
- Import from local node_modules directory.
<script src="/node_modules/@lottiefiles/lottie-player/dist/lottie-player.js"></script>
- Import from CDN.
<script src="https://unpkg.com/@lottiefiles/lottie-player@0.4.0/dist/tgs-player.js"></script>
- Import from local node_modules directory.
<script src="/node_modules/@lottiefiles/lottie-player/dist/tgs-player.js"></script>
- Install package using npm or yarn.
npm install --save @lottiefiles/lottie-player
- Import package in your code.
import "@lottiefiles/lottie-player";
Add the element lottie-player
and set the src
property to a URL pointing to a valid Bodymovin JSON.
<lottie-player
autoplay
controls
loop
mode="normal"
src="https://assets3.lottiefiles.com/packages/lf20_UJNc2t.json"
style="width: 320px"
>
</lottie-player>
You may set and load animations programatically as well.
<lottie-player autoplay controls loop mode="normal" style="width: 320px">
</lottie-player>
const player = document.querySelector("lottie-player");
player.load("https://assets3.lottiefiles.com/packages/lf20_UJNc2t.json");
// or load via a Bodymovin JSON string/object
player.load(
'{"v":"5.3.4","fr":30,"ip":0,"op":38,"w":315,"h":600,"nm":"new", ... }'
);
Add the element tgs-player
and set the src
property to a URL pointing to a valid TGS JSON.
<tgs-player autoplay loop mode="normal" src="https//domain/example.tgs">
</tgs-player>
Import the player either as
import * as LottiePlayer from "@lottiefiles/lottie-player";
or
require("@lottiefiles/lottie-player");
Use as follows
<lottie-player
autoplay
controls
loop
mode="normal"
src="https://assets3.lottiefiles.com/packages/lf20_UJNc2t.json"
style="width: 320px"
></lottie-player>
Import the player either as
import * as LottiePlayer from "@lottiefiles/lottie-player";
or
require("@lottiefiles/lottie-player");
Use as follows
<lottie-player
autoplay
controls
loop
mode="normal"
src="https://assets3.lottiefiles.com/packages/lf20_UJNc2t.json"
style="width: 320px"
></lottie-player>
For typescript projects an added step is required. The component must be declared as a JSX intrinsic element. Create a file 'declarations.d.ts' in the root of your project and add the code below to the file.
declare namespace JSX {
interface IntrinsicElements {
"lottie-player": any;
}
}
The process for NuxtJS is slightly different. Create a lottie-player.js file in project root inside a folder named 'plugins'. Add the code below to the file
import * as LottiePlayer from "@lottiefiles/lottie-player";
Open nuxt.config.js file and adjust the plugins array as shown below
plugins: [{ src: "~/plugins/lottie-player.js", mode: "client" }],
You would then be able to use the player as follows inside any component
<lottie-player
autoplay
controls
loop
style="width:400px"
src="https://assets3.lottiefiles.com/packages/lf20_RItkEz.json"
speed="1"
debug
></lottie-player>
This is because the player script needs to be rendered on the browser/client side and we must configure nuxtjs to load the script on the client side only.
The process to import in NextJS is similar to NuxtJS in the sense that on SSR mode, the library must be declared as a client side module. To do this, import the library within a react useEffect hook.
import React, { useRef } from "react";
export default function Home() {
const ref = useRef(null);
React.useEffect(() => {
import("@lottiefiles/lottie-player");
});
return (
<div className={styles.container}>
<main className={styles.main}>
<lottie-player
id="firstLottie"
ref={ref}
autoplay
controls
loop
mode="normal"
src="https://assets4.lottiefiles.com/packages/lf20_gb5bmwlm.json"
style={{ width: "300px", height: "300px" }}
></lottie-player>
</main>
</div>
);
}
Do add a declaration file named declaration.d.ts to the root of the project as well
declare namespace JSX {
interface IntrinsicElements {
"lottie-player": any;
}
}
Property | Attribute | Description | Type | Default |
---|---|---|---|---|
autoplay |
autoplay |
Autoplay animation on load. | boolean |
false |
background |
background |
Background color. | string |
undefined |
controls |
controls |
Show controls. | boolean |
false |
count |
count |
Number of times to loop animation. | number |
undefined |
direction |
direction |
Direction of animation. | number |
1 |
hover |
hover |
Whether to play on mouse hover. | boolean |
false |
loop |
loop |
Whether to loop animation. | boolean |
false |
mode |
mode |
Play mode. | PlayMode.Bounce | PlayMode.Normal |
PlayMode.Normal |
preserveAspectRatio |
preserveAspectRatio |
Valid preserve aspect ratio value. | string |
'xMidYMid meet' |
renderer |
renderer |
Renderer to use. | `"svg" | "canvas"` |
speed |
speed |
Animation speed. | number |
1 |
src (required) |
src |
Bodymovin JSON data or URL to JSON. | string |
undefined |
Direction value options are 1 and -1
Returns the instance of lottie player used in the component.
Type: Promise<any>
Load (and play) a given Bodymovin animation.
Name | Type | Description |
---|---|---|
src |
string or object |
URL, or a JSON string or object representing a Bodymovin JSON. |
Type: void
Pause animation play.
Type: void
Start playing animation.
Type: void
Animation play direction.
Name | Type | Description |
---|---|---|
value |
number |
Direction values. |
Type: void
Sets the looping of the animation.
Name | Type | Description |
---|---|---|
value |
boolean |
Whether to enable looping. Boolean true enables looping. |
Type: void
Sets animation play speed.
Name | Type | Description |
---|---|---|
value |
number |
Playback speed. |
Type: void
Stops animation play.
Type: void
Seek to a given frame. Frame value can be a number or a percent string (e.g. 50%).
Type: void
Snapshot the current frame as SVG. If 'download' argument is boolean true, then a download is triggered in browser.
Type: string
Toggles animation looping.
Type: void
Toggle playing state.
Type: void
Resize animation stage and elements in response to changes in component.
Type: void
The following events are exposed and can be listened to via addEventListener
calls.
Name | Description |
---|---|
load |
Animation data is loaded. |
error |
An animation source cannot be parsed, fails to load or has format errors. |
ready |
Animation data is loaded and player is ready. |
play |
Animation starts playing. |
pause |
Animation is paused. |
stop |
Animation is stopped. |
freeze |
Animation is paused due to player being invisible. |
loop |
An animation loop is completed. |
complete |
Animation is complete (all loops completed). |
frame |
A new frame is entered. |
Custom property | Description | Default |
---|---|---|
--lottie-player-toolbar-height | Toolbar height | 35px |
--lottie-player-toolbar-background-color | Toolbar background color | transparent |
--lottie-player-toolbar-icon-color | Toolbar icon color | #999 |
--lottie-player-toolbar-icon-hover-color | Toolbar icon hover color | #222 |
--lottie-player-toolbar-icon-active-color | Toolbar icon active color | #555 |
--lottie-player-seeker-track-color | Seeker track color | #CCC |
--lottie-player-seeker-thumb-color | Seeker thumb color | rgba(0, 107, 120, 0.8) |
MIT License © LottieFiles.com