NazaraEngine/ShaderLang
NZSL (Nazara Shading Language) repository - A shader language inspired by Rust and C++ which compiles to GLSL or SPIRV (without any additional dependency)
C++MIT
Issues
- 3
Does NZSL support recursion?
#28 opened by jarble - 0
- 1
[Feature] Add support for bit operators
#8 opened by SirLynix - 0
- 1
Options of different types
#31 opened by RodrigoVieira0515 - 2
Modular Features
#30 opened by RodrigoVieira0515 - 0
- 1
Add debug info
#23 opened by SirLynix - 0
[Feature] Make matrices first-class types
#5 opened by SirLynix - 0
NZSLC: Add precompiled binaries for options
#18 opened by SirLynix - 0
[Syntax] Allow more type deduction cases
#16 opened by SirLynix - 0
- 0
- 0
[Syntax] Add support for match statements
#14 opened by SirLynix - 0
[Backend] WGSL support
#13 opened by SirLynix - 0
[Doc] Document basic usage of NZSLC
#9 opened by SirLynix - 0
- 0
Duplicate AST nodes only when required
#12 opened by SirLynix - 0
[Doc] Document language
#10 opened by SirLynix - 0
[Doc] Document library integration
#11 opened by SirLynix - 1