/WineBuilder

Making building Wine with custom patches easier than ever 8)

Primary LanguageShellMIT LicenseMIT

WineBuilder

Fork of Wine-Builds aimed at making building Wine binaries (eventually using custom patches) easier than ever.

You can find binaries built from this repo at osu-winello 8)

Builds description

The binaries built from this script use the same configuration as the original repo, therefore creating two Ubuntu bootstraps and building Wine using those. That means providing support for a wide range of distros, as long as GLIBC>=2.27.

Custom patches can be applied by simply copying those into the custompatches folder of the repo, the script will handle the rest itself.

ccache is also enabled by default.

Requirements

Use your package manager to install the following dependencies: git, autoconf, bubblewrap, perl, debootstrap, wget, ccache, bc.

You can use the following:

Ubuntu/Debian: sudo apt install -y git autoconf bubblewrap perl debootstrap wget ccache bc

Arch Linux: sudo pacman -Sy --needed --noconfirm git autoconf bubblewrap perl debootstrap wget ccache bc

Fedora: sudo dnf install -y git autoconf bubblewrap perl debootstrap wget ccache bc

Building Wine

First of all, clone the repository and enter it with:

git clone https://github.com/NelloKudo/WineBuilder.git
cd WineBuilder

Once in the folder, run the following to create the containers:

This will probably take a while, so relax while you're at it and watch some Mushoku Tensei e.e

sudo ./create_ubuntu_bootstraps.sh

When it's done, you'll be ready to compile after customizing build_wine.sh with a simple command:

./build_wine.sh

You'll find the binaries in the same folder :)

osu! builds support

Since I use this repo to build Wine binaries for osu-winello, I added the variable WINE_OSU in build_wine.sh to specify whether to use the custom audio-revert.tar file provided, necessary to apply low-latency audio patches for osu!.

Instructions for building your own wine-osu binary are below:

If you don't need it, setting it to false will be enough :3

You can read more into the build_wine.sh file.