NeoSpark314/godot_oculus_quest_toolkit

Labels not properly resizing

Kylogias opened this issue · 3 comments

Labels aren't properly resizing, as seen in this image
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Does it resize correctly when you start the application? Did you set the text on the property of OQ_UILabel directly. If not that could be the issue.

Does it resize correctly when you start the application? Did you set the text on the property of OQ_UILabel directly. If not that could be the issue.

Sorry for the late reply as apparently I don't get notifications. It didn't resize when I started it. I did set the text directly.

Not sure exactly from your screenshot what is happening; There is a text property directly on OQ_UILabel; entering text in there will call the auto-resize (even directly in the editor): this is my test here:

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