NeoSpark314/godot_oculus_quest_toolkit
An easy to use VR toolkit for Oculus Quest development using the Godot game engine
Jupyter NotebookMIT
Issues
- 1
- 4
Controller models not visible
#74 opened by knochenhans - 3
OpenXR support
#76 opened by MrEliptik - 0
No documentation for OQ_Classes
#79 opened by averwhy - 5
- 5
How to make HUD UI elements?
#78 opened by nightblade9 - 2
Imported FBX models don't show up in VR, but they do show up everywhere else
#77 opened by nightblade9 - 0
implement swing arms movement
#75 opened by SYBIOTE - 4
- 4
Headset is blank when used with OpenVR
#71 opened by gururise - 1
- 0
Another default refresh Rate of physics engine
#69 opened by MaxLuchs - 0
The node name of right hand Quest2ControllerModel does not matched other model names
#66 opened by jtakakura - 1
- 0
- 4
- 3
- 3
- 3
About featuring
#55 opened by zweihander11 - 7
How can both grabbing and climbing work in the same scene (and how too only climb on certain StaticBody nodes) (and Now "Force Move Up" reacting to everything)?
#53 opened by PAG-Studios - 3
- 3
Labels not properly resizing
#45 opened by Kylogias - 0
Add device type function for v23 SDK
#51 opened by Wavesonics - 0
- 4
- 2
Teleport Locomotion System
#26 opened by NeoSpark314 - 8
- 2
Vive (OpenVR) compatibility saber angle
#25 opened by goatchurchprime - 6
new early project for showcase.
#13 opened by Plopsiskopsis - 4
- 1
BeepSaber hand tracking isn't quite right
#41 opened by Wavesonics - 6
Make into plugin
#38 opened by Wavesonics - 3
- 3
- 2
Update the OVRMobile addon
#34 opened by knochenhans - 4
gltf files linking to missing png files
#33 opened by knochenhans - 1
Instance name typo in vr_autoload.gd
#32 opened by knochenhans - 5
C# bindings
#30 opened by knochenhans - 1
Type mismatch in OQ_UI2DLabel.gd
#31 opened by knochenhans - 3
- 10
The hand model is missing
#15 opened by Jiankors - 4
- 3
vr not found
#12 opened by ssj71 - 0
Failed to initialize libOVR error
#10 opened by ivan-kulikov-dev - 1
Add static object grab functionality
#8 opened by NeoSpark314 - 6
Move OQ_Toolkit to addons/ ?
#1 opened by Wavesonics - 3
static grab feature does not move object
#7 opened by DerKorb - 8
- 2