Open source Dofus 1.29 emulator
Feel free to contribute, fork and make a pull request !
- Spells
- Player statistics
- Monsters
- Items
- Shop
- Npc
- Merchant
- Auction House
- Guild
- Bank
- Exchange
- Player
- Taxcollector (farm)
- Generic storage (trash etc..)
- Npc (shop, trade)
- Merchant
- Fights
- Challenge
- Player versus monsters
- Player versus taxcollector
- Aggression
- Job (all skills)
The script system allows you to customize the gameplay by adding effects on map triggers, items, npc response, end of fight
First, have a look at currently implemented conditions HERE
Then, check currently implemented effects HERE
Now, you can combine both of them to make a gameplay scenario e.g. :
- Conditions, player must :
- be level > 100
- being aligned as a bontarian
- owning an item of type XXXX (templateId)
- be on mapId 5000
- Effects :
- teleport him to mapId XXXX
- give him an item of type XXXX (templateId)
- remove the item of type XXXX (templateId, previously mentionned in conditions)
- bouh2
- vendethiel
- nathanael
- urthawen
- noxivs