- UNSIGHTED++?
- Highlights
Extra Save Slots(added to core game)Weapon Loadouts(added to core game)- Skin Editor
- Player 2 Equality
- Settings overview
- How to?
- FAQ
- Contact
- Changelog
Cool name, huh? Should be called UNSIGHTED#, as both the game and this plugin are written in C#, but oh well... So, it's my personal collection of mods for the amazing game UNSIGHTED, which include co-op improvements, difficulty tweaks, QoL features and audiovisual stuff - all highly configurable, because who knows better how to enjoy their game than YOU!?
(actually some people might, I wouldn't know)
Wow, 8 save slots for the price of 3! You can finally keep mementos of past playthroughs instead of being forced to delete your precious memories ;)
ExtraSaveSlots.mp4
No more opening menu every minute to switch between shuriken, hookshot, ice-maker and your actual combat weapons. Now you can switch between your favourite loadouts with the press of one button! Comes with in-game custom controls menu and co-op support :)
Loadouts.mp4
Let the fashion begin! It's a bit clunky, as the Configuration Manager doesn't provide either HSV sliders or numerical RGB input, BUT IT WORKS! I've even gone the extra mile and written a de/serializer for the color data, so you can copy-paste palettes and share them with others <3 Take a look at this juice:
ColorPaletteEditor.mp4
UNSIGHTED treats Player 2 with way more respect than most games (which is not saying much, as the bar's set pretty low by the gaming industry), but it still suffers from some Player 2 marginalization - namely the archaic and redundant CAMERA PRIVILEGES! Take a look at this:
CameraInjustice.mp4
Notice how Player 1 still has a decent line of sight around them, while Player 2 is already in the gutter? If that wasn't hurtful enough, they will soon be hurled like a bag of potatoes towards Player 1's location, because god forbid anything even remotely slows down the protagonist's adventuring. Now, in case of puzzle games (and metroidvania is partly that) this is somewhat justified, as stretching the screen too wide might spoil the solution. Still, this could be designed around, so as a quick workaround, I implemented co-op camera stretching
, as well the options to disable prioritizing player 1
and teleporting player 2
:
CameraJustice.mp4
Settings overview (as of v1.0.0)
Time
- Change the whole engine speed
- Change the in-game timer speed
- Change the cinematic framestop / slowmo
- Override current day, hour and minute
Guard
- Change perfect and normal parry windows
- Guard longer by holding the button
- Guard without melee weapons
Combo
- Change combo duration and decrease rate
- Change combo gain values per weapon type
- Change syringe gained along with combo
Chips & Cogs
- Change starting chip slots and unlock costs
- Change number of cog slots
- Limit number of active cog types
Camera
- Change camera zoom to see more
- Enable co-op screen stretching
- Put an end to player 2's oppression
Parry Challenge
- Change spawns and thresholds for each wave
- Change thresholds for getting rewards
- Try out the 5 predefined presets
Various
- Skip 30sec of intro logos
- Customize the
Stamina Heal
move - Scale enemies' and bosses' HP
- Make enemies in groups attack more often
• Download BepInEx, ConfigurationManager and UNSIGHTED++
• For GamePass
version of the game, follow this guide
- How to change the default
Configuration Manager
hotkey?- check out
UNSIGHTED\BepInEx\config\com.bepis.bepinex.configurationmanager.cfg
:)
- check out
- How to unhide a mod?
- tick the
Advanced Settings
checkbox at the top of theConfiguration Manager
window and you will see all hidden mods :)
- tick the
- Will this mod break my save file?
- it shouldn't, but it's a good habit to backup your save files before trying out new stuff :)
- I found a bug! How to report?
- choose one of the contact options below, then describe what's wrong and pastebin output log at
C:\Users\YOUR_USERNAME\AppData\LocalLow\Studio Pixel Punk\UNSIGHTED\output_log.txt
- choose one of the contact options below, then describe what's wrong and pastebin output log at
- Can I see the source code?
- yep, all my mods are open source! Feel free to study, clone and/or edit the code as you please :)
- yep, all my mods are open source! Feel free to study, clone and/or edit the code as you please :)
- Steam discussion
- Reddit post
- GitHub Issue
- Discord DM:
Vheos#5865
- 1.6.0
- updated for game version 1.1.2 (Steam and GOG only)
- conflicting core game settings and corresponding UNSIGHTED++ changes:
Weapon loadouts
: removedMenus: Loadouts
6 Save slots
: didn't removeMenus: Alternate load menu
as it still grants 2 more slots and displays all the slots on one pageTurn Iris attack on/off
: removedVarious: Iris combat help
Turn low-health FX on/off
: didn't removeUI: Hit effect intensity
as it allows for more customization and also works when taking damage and getting frozenTurn controller vibration on/off
: removedVarious: Gamepad vibrations
Turn camera shake on/off
: didn't removeCamera: Shake multiplier
as it allows for more customization
Menus
: renamedExtra save slots
toAlternate load menu
Audiovisual
: updated Player 2's default color paletteAudiovisual
: added settings to customize loadout-switching text and SFX
- 1.5.0
Various
: added setting to break crates with gunsVarious
: added settings to override current bolts and meteor dustsChips & Cogs
: added settings to customize damage taken formulaChips & Cogs
: added cogs editor (effect, duration, price and color)Guard
: added settings to customize stun damage multipliersUI
: added setting to hide total cog uses- bugfix: extra saveslots wouldn't work with NG+ popup
- bugfix: disabling the
Time
mod would reset in-game timer - bugfix: placing a meteor weapon on the corrupted pedestal wouldn't remove it from other loadouts, making it possible to have it both placed and equipped
- 1.4.1
UI
: added setting to reduce the hit / low health effect intensityVarious
: added setting to disable gamepad vibrations
- 1.4.0
- added new mod
Fishing
- customize the fishing minigame - added new mod
Enemies
- customize the stagger system Various
: added setting to disable Iris's tutorials and combat help- moved some settings from mod
Various
toEnemies
- added new mod
- 1.3.0
- abstracted extensions for in-game menus
- renamed mod
Controls
toMenus
Menus
: added setting to increase save slots count (experimental)- added support for
GamePass
version of the game (experimental)
- 1.2.0
- implemented in-game controls extension system
- added new mod
Controls
- set hotkeys for weapon sets - added hidden mod
SFX Player
- test in-game sound effects - split mods into 3 sections:
BALANCE
,QUALITY OF LIFE
andVARIOUS
UI
: added setting to override controller icons (PS4 and Xbox)Parry Challenge
: added settings to customize enemy spawn positions
- 1.1.0
Time
: added settings to change current day, hour and minuteUI
: added settings to customize the crosshairs- a few last (first?) minute fixes
- 1.0.0
- Public release \o/