Issues
- 0
Socket connection issue in carrier network
#43 opened by MobileDevAIS - 0
Do you know any v3 or higher server?
#42 opened by ErsinDemirbas - 2
Error compiling
#24 opened by juaxix - 11
Error initializing handshake with local url.
#39 opened by chilzyj - 2
Emit fixed, but DLL's not updated
#20 opened by Nonameghost - 4
Complete incompatibility with new Socket.IO
#35 opened by CSEliot - 2
Not Compatible with Socket.io > v0.9
#33 opened by artavis - 0
not compatible source code?
#41 opened by huashiyiqike - 1
How do your set query in the socket parameter?
#40 opened by chanlito - 2
Too high processor usage
#13 opened by valyard - 0
- 4
Could I use for mobile
#34 opened by luyuguan - 2
- 0
Server Part
#37 opened by DazzledApps - 4
Not working with new socket.io 1.0.4 server
#28 opened by anhnt - 5
Error with Example code! Help!
#21 opened - 0
Hi
#36 opened by Ithitchhiker - 3
What version of socket.io do I need?
#18 opened by jeffijoe - 1
Fix example code for SocketOpened()
#23 opened by woojoo666 - 1
为什么不直接用socket,而是websocket呢?
#30 opened by sFisherE - 2
Cross platform?
#32 opened by stodge - 4
- 14
- 1
Unity Web Player
#29 opened by Flowan24 - 1
Callbacks cannot operate since not on Main Thread
#17 opened by rojah - 1
not able to send on iOS
#10 opened by michaelvonknorring - 3
Cant emit SocketIO Events
#16 opened by awdng - 8
Problems connecting to socket.io
#3 opened by philworthy - 2
Can't do it.
#14 opened by raksa - 1
Does the library support namespaces?
#11 opened by valyard - 2
Message Event is null
#8 opened by vrwalking - 4
iOS运行时出错
#6 opened by rickcart2000 - 10
- 1
XHR-Polling support?
#1 opened by miketucker - 2
Don't work
#7 opened by flashhawk - 3
Unitysocketio在unity3d中需要使用多线程吗?
#4 opened by zhaoqingqing - 5