Code to demonstrate assorted things you can do with a Leap Motion as covered by the site Leap Hacking
This is a simple browser-based game that is controlled using WebSockets. In this version, there is a JRuby program that grabs the Leap frame data and converts various hand movements into custom WebSocket messages. This game connects to that program as the WebSocket server
The same game as in V001 except it works directly from the Leap WebSocket server. It includes the leap.js JavaScript library. The code is also cleaned up some from V001.