Pinned Repositories
BetterList
Provides a NonGC BetterList For NGUI
EventMgr
比较方便的反注册一组事件的EventMgr
IllegalWordsDetection
提供高效率的较简单的Unity3d手游客户端的敏感词检测的算法,能应付大部分敏感词过滤需求
mGUI
NGUI Texture Packer旋转图集的支持(支持旋转图集有啥用?有时候能把一张1024的图集缩小成512的,而你自己不用操心)
RingBuffer
A simple and thread-safe RingBuffer implementation
SimpleExcelToLua
简单点的Excel文件转lua工具
Timer
A Timer that implemented by Binary Heap
tolua
tolua的非官方局部修改版
tolua_runtime
tolua runtime library
WaitForSecondsCache
WaitForSeconds Cache For Unity3d Games
NewbieGameCoder's Repositories
NewbieGameCoder/IllegalWordsDetection
提供高效率的较简单的Unity3d手游客户端的敏感词检测的算法,能应付大部分敏感词过滤需求
NewbieGameCoder/tolua
tolua的非官方局部修改版
NewbieGameCoder/tolua_runtime
tolua runtime library
NewbieGameCoder/BetterList
Provides a NonGC BetterList For NGUI
NewbieGameCoder/mGUI
NGUI Texture Packer旋转图集的支持(支持旋转图集有啥用?有时候能把一张1024的图集缩小成512的,而你自己不用操心)
NewbieGameCoder/WaitForSecondsCache
WaitForSeconds Cache For Unity3d Games
NewbieGameCoder/RingBuffer
A simple and thread-safe RingBuffer implementation
NewbieGameCoder/SimpleExcelToLua
简单点的Excel文件转lua工具
NewbieGameCoder/EventMgr
比较方便的反注册一组事件的EventMgr
NewbieGameCoder/Timer
A Timer that implemented by Binary Heap
NewbieGameCoder/hybridclr
HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.
NewbieGameCoder/UniTask
Provides an efficient async/await integration to Unity.
NewbieGameCoder/hybridclr_unity
Unity package for HybridCLR
NewbieGameCoder/il2cpp_plus
改造过的支持HybridCLR的il2cpp版本
NewbieGameCoder/ILRuntime
Pure C# IL Intepreter Runtime, which is fast and reliable for scripting requirement on enviorments, where jitting isn't possible.
NewbieGameCoder/LoopScrollRect
These scripts will make your UGUI ScrollRect reusing cells, to improve performance, loading time and draw calls.
NewbieGameCoder/MonoHook
hook C# method at runtime without modify dll file (such as UnityEditor.dll), works on Windows, Mac, Android il2cpp(armv7a and armv8a)