You can check our full documentation here:
https://nexplayer.github.io/Unreal-SDK/
Feel free to contact us to request a demo
- [IOS]
- [Added] Added support for IOS.
- [WebGL]
- [Added] Added support for WebGL.
- [Android]
- [Added] Added support for ID3 Timed Metadata.
- [Android]
- [Added] Added support to control the playback autoplay.
- [Added] Added support to mute the audio.
- [Windows]
- [Added] Added support to control the playback autoplay.
- [Added] Added support to mute the audio.
- [Unreal Engine]
- [Added] Added support for Unreal Engine 5.0.0 Preview 2.
- [Unreal Engine]
- [Added] Added support for Unreal Engine 5.0.0 Early Access 2.
- [Android]
- [Added] Added support to control the playback looping.
- [Windows]
- [Added] Added support to control the playback looping.
- [Windows]
- [Fixed] Fixed a crash when the playback reaches the end of some video contents.
- [Unreal Engine]
- [Added] Added license information for the sample.
- [Windows]
- [Fixed] Prevented from using the player while the license is expired. Added a log when this happens.
- [Android]
- [Fixed] Resolved an issue where certain live DASH video contents stuck buffering.
- [Android]
- [Fixed] Apps packaged for distribution no longer crash while loading NexPlayer.
- [Android]
- [Fixed] Removed the log of the current GMAxRHIShaderPlatform when using Unreal Engine 4.27 and above as it is no longer supported on non editor platforms
- [Fixed]
- [macOS]
- Ensured the plugin compiles properly even when the platform is not supported
- [macOS]
- [Added]
- [Android]
- Added support for Oculus Quest
- [Android]
- [Fixed]
- [Windows]
- Fixed the player stopping immediately when playing a livestream
- [Android]
- Fixed the player status remaining blank while playing after end of content.
- [Windows]
- [Added]
- [Android]
- Support for Android on Unreal Engine versions 4.22-4.26.
- Support for Android OpenGL 2 and 3.1.
- [All]
- Player status and video content resolution UI.
- [Android]
- [Fixed]
- [Windows]
- Fixed a crash when stopping or pausing the video after 1 minute.
- [Windows]
- [Changed]
- [Windows]
- Pause no longer toggles (resuming when paused).
- [Windows]
- [Fixed]
- [Windows]
- The Unreal Engine editor play (viewport, standalone) no longer renders frames from previous executions.
- Playing a video after stopping it no longer renders previous frames.
- Playing a video after after if finishes no longer renders previous frames.
- [Windows]
- [Changed]
- [All]
- Improved the project architecture.
- [All]
- [Added]
- [All]
- Video Playback Event Delegates.
- [Windows]
- The video can be played again when the content ends.
- [All]
- [Fixed]
- [All]
- Compilation errors when importing NexPlayerUnreal Plugin on custom projects with Unreal Engine versions 4.24 to 4.26.
- [All]
- [Added]
- [Windows]
- Support for Windows packaged games.
- [Windows]
- [Updated]
- [All]
- Replaced the default content url in the sample scenes.
- [Windows]
- Renamed NexPlayerPC to NexPlayerWindows.
- [All]
- First beta version of NexPlayerUnreal, with basic functionality:
- [Added]
- [Windows Editor, Android]
- HLS and DASH content streaming with ABR (Adaptative Bitrate).
- Rendering videos on 3D objects using material instances.
- StartPlayer, Play, Pause, UpdatePlayer funcionalities.
- [Windows Editor, Android]