Tools to make Vim superb for developing with Node.js.
It's the Node equivalent of Rails.vim (vimscript #1567) and Rake.vim (vimscript #3669).
This is just the first release to get the nodes rolling. If you've collected great helpers and shortcuts that help you work with Node, please share them via email, Twitter or GitHub issues so we could incorporate them here, too! Thanks!
- Use
gf
on paths or requires to open the same file Node.js would. - Use
gf
onrequire(".")
to open./index.js
- Use
gf
onrequire("./dir")
to open./dir/index.js
- Use
gf
onrequire("./foo")
to openfoo.js
. - Use
gf
onrequire("./package")
and have it open package.json. - Use
gf
onrequire("module")
to open the module's main file (parsed for you frompackage.json
). - Use
gf
onrequire("module/lib/utils")
and open files inside the module. - Automatically sets the filetype to JavaScript for files with Node's shebang (
#!
). - Use
[I
etc. to look for a keyword in required files (Sets Vim's&include
). - Use
:Nedit
to quickly edit any module, file in a module or your project file. - Use
:Nopen
to quickly edit any module andlcd
to its directory. - Lets you even open Node's core modules. They're shown straight from Node's online repository without you having to download everything.
- Node.vim itself is tested with a thorough automated integration test suite! No cowboy coding here!
Expect more to come soon and feel free to let me know what you're after!
PS. Node.vim is absolutely intended to work on Windows, but not yet tested there at all. If you could help, try it out and report issues, I'd be grateful!
The easiest and most modular way is to download this to ~/.vim/bundle
:
mkdir -p ~/.vim/bundle/node
Using Git:
git clone https://github.com/moll/vim-node.git ~/.vim/bundle/node
Using Wget:
wget https://github.com/moll/vim-node/archive/master.tar.gz -O- | tar -xf- --strip-components 1 -C ~/.vim/bundle/node
Then prepend that directory to Vim's &runtimepath
(or use Pathogen):
:set runtimepath^=~/.vim/bundle/node
Or use Vundle:
:BundleInstall moll/vim-node
Open any JavaScript file inside a Node project and you're all set.
- Use
gf
insiderequire("...")
to jump to source and module files. - Use
[I
on any keyword to look for it in the current and required files. - Use
:Nedit module_name
to edit the main file of a module. - Use
:Nedit module_name/lib/foo
to edit itslib/foo.js
file. - Use
:Nedit .
to edit your Node projects main (usuallyindex.js
) file.
Use the Node
autocommand. For example:
autocmd User Node if &filetype == "javascript" | setlocal expandtab | endif
<C-w>f
by default opens it in a horizontal split. To have it open vertically, drop this in your vimrc
:
autocmd User Node
\ if &filetype == "javascript" |
\ nmap <buffer> <C-w>f <Plug>NodeVSplitGotoFile |
\ nmap <buffer> <C-w><C-f> <Plug>NodeVSplitGotoFile |
\ endif
Node.vim is released under a Lesser GNU Affero General Public License, which in summary means:
- You can use this program for no cost.
- You can use this program for both personal and commercial reasons.
- You do not have to share your own program's code which uses this program.
- You have to share modifications (e.g bug-fixes) you've made to this program.
For more convoluted language, see the LICENSE
file.
Andri Möll authored this in SublemacslipseMate++.
Monday Calendar supported the engineering work.
If you find Node.vim needs improving or you've got a question, please don't hesitate to email me anytime at andri@dot.ee, tweet at @theml or create an issue online.