Pinned Repositories
AmplifyOcclusion
Full source-code for Amplify Occlusion plugin for Unity
AtomicGameEngine
The Atomic Game Engine is a multi-platform 2D and 3D engine with a consistent API in C++, C#, JavaScript, and TypeScript
awesome-computer-graphics
:small_red_triangle::sunglasses: A curated list of awesome stuff to learn computer graphics
awesome-creative-coding
Creative Coding: Generative Art, Data visualization, Interaction Design, Resources.
awesome-unity
A curated list of awesome Unity assets, resources, and more.
Awesome-Unity-Shader
:boat: 关于炫酷的Unity3D Shader | About Cool Unity3D Shaders
BansheeEngine
Modern C++14 game engine with Vulkan support, fully featured editor and C# scripting
BDFramework.Core
Simple and powerful Unity3d game workflow! 简单、高效的商业级unity3d 工作流。(已被多个大厂借鉴使用)
LearnVulkan
NickYang's Repositories
NickYang/LearnVulkan
NickYang/AmplifyOcclusion
Full source-code for Amplify Occlusion plugin for Unity
NickYang/awesome-computer-graphics
:small_red_triangle::sunglasses: A curated list of awesome stuff to learn computer graphics
NickYang/awesome-creative-coding
Creative Coding: Generative Art, Data visualization, Interaction Design, Resources.
NickYang/BDFramework.Core
Simple and powerful Unity3d game workflow! 简单、高效的商业级unity3d 工作流。(已被多个大厂借鉴使用)
NickYang/crest-oceanrender
Novel ocean rendering techniques (Unity3D)
NickYang/GameProgramBooks
E-books collected according to Milo Yip's learning path
NickYang/games106
现代图形绘制流水线原理与实践,作业框架。
NickYang/GowUnreal
NickYang/HiZ_grass_culling
grass culling for unity ,Hi-Z +comput shader
NickYang/IC-Light
More relighting!
NickYang/JasonMaToonRenderPipeline
JTRP : Unity HDRP ToonShading Render Pipeline (Preview)
NickYang/LuisaCompute
High-Performance Rendering Framework on Stream Architectures
NickYang/Minecraft-Unity3D
A basic minecraft clone made with unity in 24 hours
NickYang/NickYang.github.io
NickYang/OpenGraphic
Graphic Engine & Game Engine lists
NickYang/Piccolo
Piccolo (formerly Pilot) – mini game engine for games104
NickYang/PPBox
A post processing collection for unity
NickYang/refl-cpp
Static reflection for C++17 (compile-time enumeration, attributes, proxies, overloads, template functions, metaprogramming).
NickYang/renderdoc2fbx
renderdoc python extension for exporting FBX file
NickYang/RenderFeature_HizCull
RenderFeature HizCull
NickYang/SparseVoxelOctree
A GPU SVO Builder using rasterization pipeline, a efficient SVO ray marcher and a simple SVO path tracer.
NickYang/temporal
Temporal Reprojection Anti-Aliasing for Unity 5.0+
NickYang/thegibook
《全局光照技术:从离线到实时渲染》
NickYang/UNITY-Arc-system-Works-Shader
Shader created to emulate the design style of Arc System Works games such as Guilty Gear and Dragon Ball FighterZ. Created using Amplify Shader Editor.
NickYang/Unity-SRP-VXGI
Voxel-based Global Illumination using Unity Scriptable Render Pipeline
NickYang/unity-stylized-water
A stylized water shader (and material presets) for Unity.
NickYang/UnityURPToonLitShaderExample
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
NickYang/vulkan-diagrams
Diagrams showing relationships between Vulkan objects and how they're used.
NickYang/whoimi
A geek blog