Nicolaw0's Stars
joncampbell123/dosbox-x
DOSBox-X fork of the DOSBox project
rui314/mold
Mold: A Modern Linker š¦
GPUOpen-LibrariesAndSDKs/HIPRT
slint-ui/slint
Slint is a declarative GUI toolkit to build native user interfaces for Rust, C++, or JavaScript apps.
dosbox-staging/dosbox-staging
DOSBox Staging is a modern continuation of DOSBox with advanced features and current development practices.
mesonbuild/meson
The Meson Build System
ahmedbarakat2007/AhmedOS
A Text Based Operating System For Low End Devices
compiler-explorer/asm-parser
redox-os/redox
Mirror of https://gitlab.redox-os.org/redox-os/redox
rust-lang/rust-clippy
A bunch of lints to catch common mistakes and improve your Rust code. Book: https://doc.rust-lang.org/clippy/
rust-lang/rustfmt
Format Rust code
quinn-rs/quinn
Async-friendly QUIC implementation in Rust
tock/tock
A secure embedded operating system for microcontrollers
AdaptiveCpp/AdaptiveCpp
Implementation of SYCL and C++ standard parallelism for CPUs and GPUs from all vendors: The independent, community-driven compiler for C++-based heterogeneous programming models. Lets applications adapt themselves to all the hardware in the system - even at runtime!
microsoft/DirectXShaderCompiler
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
cloudflare/pingora
A library for building fast, reliable and evolvable network services.
bottlesdevs/Bottles
Run Windows software and games on Linux
lutris/lutris
Lutris desktop client
fhh200000/GlibC-AArch64-Android
Compiled GlibC libraries for Android mobiles with AArch64 instruction sets.
microsoft/DirectX-Graphics-Samples
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
carl-vbn/opengl-raytracing
An experimental raytracer using OpenGL for GPU acceleration
carl-vbn/pure-java-raytracer
An experimental Ray tracer I made completely from scratch, without any external libraries
bootlin/mali-driver
tommythorn/Reduceron
FPGA Haskell machine with game changing performance. Reduceron is Matthew Naylor, Colin Runciman and Jason Reich's high performance FPGA softcore for running lazy functional programs, including hardware garbage collection. Reduceron has been implemented on various FPGAs with clock frequency ranging from 60 to 150 MHz depending on the FPGA. A high degree of parallelism allows Reduceron to implement graph evaluation very efficiently. This fork aims to continue development on this, with a view to practical applications. Comments, questions, etc are welcome.
sarah-walker-pcem/pcem
PCem
llvm/llvm-project
The LLVM Project is a collection of modular and reusable compiler and toolchain technologies.
lifting-bits/AnghaBench
A benchmark suite containing 1 million compilable programs, mined from the largest public C repositories on GitHub.
lifting-bits/lifting-tools-ci
Utilities to help with Continuous Integration & Testing for Binary Translation Tools
lifting-bits/cxx-common
Common dependency management for various Trail of Bits C++ codebases
lifting-bits/microx
Safely execute an arbitrary x86 instruction