/rust-roguelike-tutorial

Mirrored from https://gitlab.com/NielsRenard/rust-roguelike-tutorial

Primary LanguageRustMIT LicenseMIT

Progress

Section 1 - Hello Rust

Section 2 - Stretch Goals

Section 3 - Generating Maps

Section 4 - Making A Game

Links and info

Link to supported glyphs (for fn to_cp437)

REXPaint manual

"Use usize and isize when it’s related to memory size – the size of an object, or indexing a vector, for instance(It will be a 32-bit number on 32-bit platforms, as that’s the limit of memory they can address, and likewise for 64-bit.) Use u32 and i32 when you just want numbers."