/gSweep

Extensible, GPU only swept rule, in 1 and 2D.

Primary LanguageC++MIT LicenseMIT

gSweep

Swept Rule in 1 and 2D for the GPU. Kernels and wrappers include device and host-side syncing.

Current State

This project is meant to be a production ready, extensible implementation of the swept implementation developed in: 1DSweptCUDA. It is currently on haitus and not working. Interested parties should refer to the 1DSweptCUDA repository.