Pinned Repositories
shaderc
A collection of tools, libraries, and tests for Vulkan shader compilation.
SPIRV-Cross
SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.
GridPathfinding2D
A simple grid pathfinding project, designed for but not limited to Unity. Part of the upcoming Ultimate Dungeon Generator asset.
NikichaTV
Oh, you're curious about what I do, aren't you?
ReadmeStats
ShaderConnect
Shader Connect is a lightweight C++17 command-line tool for converting GLSL/HLSL shader code to optimized GLSL/ESSL/HLSL/MetalSL/SPIR-V.
SierraEngine
A modern rendering engine, made in C++20 and on top of the Vulkan and Metal APIs.
SierraEngine.NET
SPIRV-Reflect
SPIRV-Reflect is a lightweight library that provides a C/C++ reflection API for SPIR-V shader bytecode in Vulkan applications.
swot
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NikichaTV's Repositories
NikichaTV/SierraEngine
A modern rendering engine, made in C++20 and on top of the Vulkan and Metal APIs.
NikichaTV/GridPathfinding2D
A simple grid pathfinding project, designed for but not limited to Unity. Part of the upcoming Ultimate Dungeon Generator asset.
NikichaTV/ShaderConnect
Shader Connect is a lightweight C++17 command-line tool for converting GLSL/HLSL shader code to optimized GLSL/ESSL/HLSL/MetalSL/SPIR-V.
NikichaTV/NikichaTV
Oh, you're curious about what I do, aren't you?
NikichaTV/ReadmeStats
NikichaTV/SierraEngine.NET
NikichaTV/SPIRV-Reflect
SPIRV-Reflect is a lightweight library that provides a C/C++ reflection API for SPIR-V shader bytecode in Vulkan applications.
NikichaTV/swot
Identify email addresses or domains names that belong to colleges or universities. Help automate the process of approving or rejecting academic discounts.