Nintynuts/3DMigoto-Splinter-Cell-Blacklist-DX11
Splinter Cell: Blacklist (DX11) NVidia 3D Vision Shader fixes for use with 3Dmigoto
HLSL
Issues
- 0
Reflections in SMI table are flat
#10 opened by Nintynuts - 0
Loadout render target is not Stereo
#3 opened by Nintynuts - 0
Check Sonar fix is correct
#11 opened by Nintynuts - 0
- 1
Non-Goal HUD text isn't at screen depth
#2 opened by Nintynuts - 0
Steam changes colour based on viewing angle
#7 opened by Nintynuts - 0
Sniper Rifle sight doesn't meet target
#1 opened by Nintynuts - 0
- 0
God Rays are broken
#8 opened by Nintynuts - 0
- 0