This is an opensource KitPvP core, made for fun out of boredom, basically unfinished.
- A basic kit system
- 3 pre-made kits, concluding:
- Default Kit
- Intoxicator Kit
- Launcher Kit
- A basic killstreak system, including 1 premade killstreak:
- Kit Resetter (5 kills)
- Regions, saving in the
config.yml
- Profiles, saving in the
config.yml
Because the data on the server is meant to be for 1 server instance only - it does not have to get synchronized across networks.
- Preferably no lambda expressions at all, use normal loops whenever possible (if it makes sense, you can obviously use the stream api).
- Use dependency injection, and no static variables (unless it's a value inside of the KitConstants.java class)
- Use finals whenever possible - even in methods, this is to maintain consistency with everything else, and makes it more readable.
- Don't implement external dependencies for a single method - if it's a single method or utility, rewrite it, otherwise you're implementing classes you don't actually use.