NoahStolk
.NET developer - I build games, game engines, desktop apps, tools, websites, and web APIs.
The Netherlands
NoahStolk's Stars
mcserep/NetOctree
A dynamic, loose octree implementation written in C# as a .NET Standard 2.1 library
SanderMertens/ecs-faq
Frequently asked questions about Entity Component Systems
outfox/fennecs
... the tiny C# ECS that loves you back!
SanderMertens/flecs
A fast entity component system (ECS) for C & C++
BeanCheeseBurrito/Flecs.NET
A C# wrapper for flecs
genaray/Arch.Extended
Extensions for Arch with some useful features like Systems, Source Generator and Utils.
amerkoleci/JoltPhysicsSharp
JoltPhysics C# bindings
yzhong52/OpenGLFramebufferAsVideo
Save OpenGL Framebuffer As Video With OpenCV
opencv/opencv
Open Source Computer Vision Library
shimat/opencvsharp
OpenCV wrapper for .NET
ocornut/imgui_test_engine
Dear ImGui Automation Engine & Test Suite
AlyElhaddad/ThunderboltIoc
One of the very first IoC frameworks for .Net that has no reflection. An IoC that casts its services before thunder casts its bolts.
decompme/decomp.me
Collaborative decompilation and reverse engineering website
sera-net/Sera.Union
Tagged union for c#
vkhorikov/CSharpFunctionalExtensions
Functional extensions for C#
KirillOsenkov/MSBuildStructuredLog
A logger for MSBuild that records a structured representation of executed targets, tasks, property and item values.
protomorphine/ImmutableAnalyzer
Roslyn Analyzer to check immutability of classes on compile time.
anuraghazra/github-readme-stats
:zap: Dynamically generated stats for your github readmes
torvalds/linux
Linux kernel source tree
aseprite/aseprite
Animated sprite editor & pixel art tool (Windows, macOS, Linux)
genaray/Arch
A high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading.
lab313ru/rnc_propack_source
Decompiled source of the famous RNC ProPack compression tool
vchelaru/FlatRedBall
Cross-platform 2D game engine focused on ultimate productivity built in .NET
machine/machine.specifications
Machine.Specifications is a Context/Specification framework for .NET that removes language noise and simplifies tests.
koalaman/shellcheck
ShellCheck, a static analysis tool for shell scripts
bevyengine/bevy
A refreshingly simple data-driven game engine built in Rust
mainmatter/100-exercises-to-learn-rust
A self-paced course to learn Rust, one exercise at a time.
rust-lang/rust-analyzer
A Rust compiler front-end for IDEs
rust-lang/crates.io
The Rust package registry
rust-lang/rustup
The Rust toolchain installer