/UE4-FOV-Correction

A shader to "fix" perspective distortions in 2.5D games for Unreal engine 4.

UE4 FOV Correction

A shader to "fix" perspective distortions in 2.5D games for Unreal engine 4. The project comes with example map and shaders.

How to use:

  • Attach the MF_FOVCorrection material function to the World Position Offset node in your shader
  • Use CharacterMaterialValues to adjust the intensity

Example video: https://youtu.be/c9YHJtQSEzo