/Karmazyn

An isometric family-management/strategy/city building game, built on SFML and C++.

Primary LanguageC++

Karmazyn

Description

A tile-based, isometric hobby project of mine, where the idea is to have a random generated world, with different medieval cities in it, and simulate some sort of economy between them. The player will be a "nobleman", who can decide to join and build up an existing town, or start a new one.

Techincal

  • SFML as renderer
  • CEGUI on top of SFML, for UI functionalities
  • spdlog based logger library

Disclaimer: it's a rather amateur project