/Node-Based-Pathfinding

Library for node based pathfinding in the Game Maker game engine.

Primary LanguageYaccMIT LicenseMIT

Node-Based-Pathfinding

Node Based Pathfinding is a library for creating a two dimensional interconnected network of nodes for quick point A to point B pathfinding with minimal setup required.

A written tutorial going over setting it up can be found here.

You can also read the documentation for a comprehensive list of all functions included and more information on how it all works.