Maintained by NotAlexNoyle for TrueOG.
- Builds with TrueOG's config file.
- Removed update checker.
- Removed config file updater.
- Removed metrics.
Build the plugin using:
./gradlew build
Then move it to your server's plugins folder.
Modesets can be configured for your players to choose from. Each modeset can have any combination of the below features enabled, with examples provided to replicate 1.9 vs 1.8 combat. Players can switch between modesets via command, choosing from the modesets allowed for the world they are in.
Features are grouped in module
s as listed below, and can be individually configured and disabled. Modules that are fully disabled will have no impact on server performance.
- Attack cooldown
- Attack frequency
- Tool damage
- Critical hits
- Player regen
- Armour strength
- Armour durability
- Sword blocking
- Shield damage reduction
- Sword sweep
- Player knockback
- Fishing knockback
- Fishing rod velocity
- Projectile knockback
- Golden apple crafting & effects
- Potion effects & duration
- Chorus fruit
- Item crafting
- Offhand
- Elytra
- Bow boost
- New attack sounds
- Enderpearl cooldown
- Brewing stand refuel
- Enchantment table auto-lapis
- Burn delay
- Projectile randomness
Most plugins will work fine with OCM. Some had to be explicitly supported. These include:
- Placeholder API (see wiki for details)
If you are interested in contributing, please check this page first.
After that, move it to your plugin directory in your server root from build/libs/OldCombatMechanics.jar.
If you are interested in contributing, first consider doing so UPSTREAM.
If you want to contribute to TrueOG, join our Discord.