Pinned Repositories
Advanced-Player-Movement_Source-2013-sdk
An implementation of wallrunning and more in the Source Engine
Ant-Sim
An ant colony simulation using pheromones, built in Unity
ar_ws
Assistive Robotics workspace
CPU-Raytracer
Using Eigen
EMG-interpreter
A system for translating electromyographic signal readings into digital inputs.
HD_net
Spiking Neural Network model of the Mammalian Head Direction circuit in PyNest based on the Stentiford (2022) Model
nt-ghostcycle
A neotokyo plugin for cycling the ghost spawn for more consistent, strategic gameplay
nt-payload
The experimental payload gamemode for Neotokyo
TF-Hiragana-OCR
Hiragana Optical Character Recognition, implemented with TensorFlow
NotHosomi's Repositories
NotHosomi/Advanced-Player-Movement_Source-2013-sdk
An implementation of wallrunning and more in the Source Engine
NotHosomi/nt-payload
The experimental payload gamemode for Neotokyo
NotHosomi/Ant-Sim
An ant colony simulation using pheromones, built in Unity
NotHosomi/ar_ws
Assistive Robotics workspace
NotHosomi/EMG-interpreter
A system for translating electromyographic signal readings into digital inputs.
NotHosomi/nt-ghostcycle
A neotokyo plugin for cycling the ghost spawn for more consistent, strategic gameplay
NotHosomi/Small-CPP-Neural-Net
A lightweight Deep Neural Net. Made without the use of any libraries
NotHosomi/CPU-Raytracer
Using Eigen
NotHosomi/D3D11-Tower-Defense
Advanced Technologies Project 1, using DirectX 3D 11
NotHosomi/HD_net
Spiking Neural Network model of the Mammalian Head Direction circuit in PyNest based on the Stentiford (2022) Model
NotHosomi/nt-attackdefend
An assymetric gamemode for Neotokyo
NotHosomi/TF-Hiragana-OCR
Hiragana Optical Character Recognition, implemented with TensorFlow
NotHosomi/ASGF
Basic 2D rendering framework using SDL, inspired by ASGE
NotHosomi/DaggerGame
NotHosomi/Directed-Squad-AI
AT2
NotHosomi/GMTK2022
NotHosomi/GMTK2023
Unchess, a backwards chess game
NotHosomi/GMTK2024
NotHosomi/Labyrinth
NotHosomi/LineFollower
NotHosomi/neo
Looking to solve the animation bug in Rain's neotokyo revamp project https://github.com/NeotokyoRevamp/neo/issues/39
NotHosomi/nt-mod-manager
NotHosomi/nt_stats
NotHosomi/PJGJ
pre-jam game-jam
NotHosomi/PortReadingCPP
NotHosomi/Worms-like-game
Using Scarle DirectX wrapper