Table of Contents
The aim of this project is to create a tool kit that can process VRCFury supported content for use in ChilloutVR.
Please see the CVRFury docs site for install/setup guidance and further information
Contributions are what make the open source community such an amazing place to learn, inspire, and create. Any contributions you make are appreciated. Please see CONTRIBUTING.md for more details.
If you have a suggestion that would make this better, please fork the repo and create a pull request. You can also simply open an issue with the tag "enhancement".
- Fork the Project
- Create your Feature Branch (
git checkout -b feature/AmazingFeature
) - Commit your Changes (
git commit -m 'Add some AmazingFeature'
) - Push to the Branch (
git push origin feature/AmazingFeature
) - Open a Pull Request
Please see LICENSE.md for information.
Codebase Link: https://repo.cvrfury.uk
Documentation Link https://docs.cvrfury.uk
This repo contains stub components (in the folder VRCFury_stub), that are derivative of the VRCFury codebase, please see https://github.com/VRCFury/VRCFury, unlike the rest of the code in this repo the VRCFury stubs are licensed under CC BY-NC 4.0
This project makes use of the Animator Controller copying/merging logic. Please see https://github.com/VRLabs/Avatars-3.0-Manager/tree/main for details Licence MIT
This project makes uses of sections of VRC Constraints to Unity constraints converter logic. Please see https://github.com/hai-vr/prefabulous-for-conversions for details Licence MIT
- VS Code, ide
- Pre-Commit, linting and error detection
- Github Copilot, Code error/issue analysis