Just a random ROTMG private server project. Trying to improve performance and add to gameplay. Nothing too special or interesting. Feel free to use any of the changes or files I make, and it would be nice to credit me. I give credit to everyone who worked on this copy of MMOE, especially BlackRayquaza, since I'm using his copy.
This is the GitHub (private) repository for the EmpireWorld project from MMOEmpire.
It contains the source code for the game launcher (currently only for RotMG), the RotMG private server (webserver and gameserver), and probably some other shit.
Webserver-like structured. It accepts HTTP connections, and sends information about the latest client version, the game news (developer news), latest client download link, et cetera.
Server documentation
Contains a webserver to handle the client's mainscreen's data (account information, servers, and leaderboards) and a gameserver to handle the player while ingame (worlds, enemies, other players, items, et cetera).
Web server documentation | Game server documentation