Novum's Stars
WerWolv/ImHex
🔍 A Hex Editor for Reverse Engineers, Programmers and people who value their retinas when working at 3 AM.
dtolnay/syn
Parser for Rust source code
SpartanJ/efsw
efsw is a C++ cross-platform file system watcher and notifier.
RobertBeckebans/RBDOOM-3-BFG
Doom 3 BFG Edition source port with updated DX12 / Vulkan renderer and modern game engine features
evmar/n2
n2 ("into"), a ninja compatible build system
jrouwe/JoltPhysics
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
alx71hub/hcb
Hyperlinked C++ BNF Grammar
ericwa/ericw-tools
Quake/Hexen 2 Map compiling tools - branch of http://disenchant.net/utils
ips4o/ips4o
In-place Parallel Super Scalar Samplesort (IPS⁴o)
richgel999/bc7enc16
Fast single source file BC7/BPTC texture encoder with perceptual metric support
zeux/meshoptimizer
Mesh optimization library that makes meshes smaller and faster to render
eclipse-corrosion/corrosion
Eclipse Corrosion - Rust edition in Eclipse IDE
Shpoike/Quakespasm
Extra bloaty junk to modernise stuff a bit.
godotengine/godot
Godot Engine – Multi-platform 2D and 3D game engine
bkaradzic/bgfx
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
fabiensanglard/chocolate_duke3D
chocolate Duke Nukem,3D
KhronosGroup/Vulkan-Docs
The Vulkan API Specification and related tools
aras-p/smol-v
SMOL-V: like Vulkan/Khronos SPIR-V, but smaller.
dolphin-emu/dolphin
Dolphin is a GameCube / Wii emulator, allowing you to play games for these two platforms on PC with improvements.
baldurk/renderdoc
RenderDoc is a stand-alone graphics debugging tool.
wjakob/instant-meshes
Interactive field-aligned mesh generator
ispc/ispc
Intel® Implicit SPMD Program Compiler