Nrosa01
Videogame developer, currently studying at complutense university of Madrid.
Extremadura, Spain
Pinned Repositories
Aegis
3D Game Engine made in C++ and Lua using OGRE, SDL2, FMOD, Bullet Physics and LuaBridge for making games using Lua
beehave
🐝 behavior tree AI for Godot Engine
ComJamOn2022
CPP-Project-Template
Simple C++ project template with makefile and launch task, intendeed tu be used with vscode.
CSLox
lua-sand-engine
pixel-creator
pmd-quiz-online
Web recreation of the PMD EoS personality test
svelte-gallery
Nrosa01's Repositories
Nrosa01/pmd-quiz-online
Web recreation of the PMD EoS personality test
Nrosa01/svelte-gallery
Nrosa01/Aegis
3D Game Engine made in C++ and Lua using OGRE, SDL2, FMOD, Bullet Physics and LuaBridge for making games using Lua
Nrosa01/js-editor-gui
Nrosa01/lua-sand-engine
Nrosa01/pixel-creator
Nrosa01/beehave
🐝 behavior tree AI for Godot Engine
Nrosa01/ComJamOn2022
Nrosa01/CPP-Project-Template
Simple C++ project template with makefile and launch task, intendeed tu be used with vscode.
Nrosa01/CSLox
Nrosa01/Demeter
Zsh and omz setup for linux based distributions
Nrosa01/devlog
Hugo website to host my devlog statically
Nrosa01/extism
The framework for building with WebAssembly (wasm). Easily load wasm modules, move data, call functions, and build extensible apps.
Nrosa01/Golf-Royale
Nrosa01/Hybrid-EZS
Streamlines the transition from MonoBehaviour to DOTS in an extremely simple, modular and efficient way.
Nrosa01/Kasu
Simple Discord bot
Nrosa01/egui-macroquad
egui bindings for macroquad
Nrosa01/LightWeightSignalBuses
Nrosa01/lit-simple-form-test
Repo I did to brute force learn lit. This project is set up with vite and correctly integrates tailwind for styling
Nrosa01/lit-todo-pwa
Nrosa01/LoxCppTreeWalker
Nrosa01/macroquad
Cross-platform game engine in Rust.
Nrosa01/Nrosa01
Config files for my GitHub profile.
Nrosa01/Practica-1-Moviles
Nrosa01/resume
Rioni's LaTeX resume
Nrosa01/rust-sand-engine
Nrosa01/spin-eternally
Unity Gaem
Nrosa01/Svelte-simple-form-test
Simple form web I did to brute force svelte
Nrosa01/TFG-2023-2024-UCM
Nrosa01/TilemapToMesh-Unity
Simple Util to Create mesh from tilemaps. It supports adding UVs "per tile" or treating the quad as an "image" and setting corresponding UVs according to its bounds