Pinned Repositories
_mVideoGameOptimization
crawler
Crawler, a quick prototiping platform for Windows (C++11)
GLUT-Tutorial
NeteaseMusicCrack
iOS网易云音乐 免VIP下载、去广告、去更新 无需越狱...
portaudio
PortAudio is a cross-platform, open-source C language library for real-time audio input and output.
PQP
A library for performing proximity queries on a pair of geometric models composed of triangles
python-cmake-buildsystem
A cmake buildsystem for compiling Python 3+
QtAV
A cross-platform multimedia framework based on Qt and FFmpeg(https://github.com/wang-bin/avbuild). High performance. User & developer friendly. Supports Android, iOS, Windows store and desktops. 基于Qt和FFmpeg的跨平台高性能音视频播放框架
textureMapping
贴图立方体
zhihuCrawler
event-driven crawler implemented by C++
Nuos's Repositories
Nuos/BinSearchTree
A basic C++ binary search tree template library that supports breadth-first, in-order, post-order, and pre-order traversals.
Nuos/crawler-1
A naive web crawler written in C
Nuos/CS5625Final-Project
Nuos/CubeDemo
Nuos/demo_lod
Level of detail with hd terrain
Nuos/dEngine
dEngine is an OpenGL ES 2.0 renderer, uber shader based with support for shadommap, specularmap and bumpmapping.
Nuos/Ebook
Ebook
Nuos/GAM150Slides
GAM 150 Lecture Slides by Randy Gaul
Nuos/glfw-legacy
Official repository of legacy GLFW 2.x
Nuos/Halide
a language for image processing and computational photography
Nuos/jpgEnc
JPEG encoder for educational purpose
Nuos/lab
实践各种小算法和工具
Nuos/lwjgl-basics
:wrench: LibGDX/LWJGL tutorials and examples
Nuos/m-theory
procedural planets
Nuos/MapGenerator
Generation of random maps
Nuos/meshcleaner
Meshcleaner is a GPL licensed program for cleaning up 3d models for 3d printing, it uses the VCG library for most of it's functionality
Nuos/MFC-school-project
程序设计实践作业——图书管理系统模型
Nuos/MyQQ
MyQQ源代码,其中感谢如鹏的网友。
Nuos/OGLPlayground
An opengl playground environment which I'll use to try new things, learn new techniques, create small projects etc..
Nuos/opengl-shadowmapping
Examples of normal shadow mapping (with PCF), VSM, and VSM together with a cubemap.
Nuos/ProceduralTerrain
This is my attempt at creating a procedurally generated world. It's in the early stages still; right now I have a complex terrain generated using the Diamond Square algorithm.
Nuos/renderer
3d model + texture importer with opengl fixed function pipeline
Nuos/Scripting
Simple proof of concept for a domain specific language in C
Nuos/T3DTerrainMaster
Terrain Master resource for T3D
Nuos/terrain-generator
A simple terrain generator that uses the diamond-square algorithm to generate the map and SFML to display it.
Nuos/TerrianLOD
LOD Sphere code
Nuos/transform-feedback-particle-system
A minimalistic GPU based particle system using Transform Feedback in OpenGL
Nuos/TreeViewWithViewModelDemo
C# Tree View using MVVM.
Nuos/Win32-MFC_Popup_Window
仿QQ新闻弹窗
Nuos/xxtea
xxtea C implement