Pinned Repositories
ai
ArduinoWebsockets
A library for writing modern websockets applications with Arduino (ESP8266 and ESP32)
DASH-Unload-Component
DASH component which listens to unload event
flutter_ble_peripheral
A Flutter package for advertising BLE data in peripheral mode
generative-ai-dart
The official Dart library for the Google Gemini API
PRIZM-RTSA
PRIZM-RTSA (Real Time Spectrum Analyser) - This repository contains the necessary scripts to collect the 'scio'(pol0 & pol1) files from a snapboard and to display the data on an interactive user interface.
RealtimeViewer2.0
A re-designed version of the original Realtime Viewer, changed to fit for High-Z experiment
redsky
RFI-K-Means
SaveYourself
SaveYourself is a 2D game that requires the user to manoeuvre themselves around in space, avoiding and trying to destroy heat seeking rockets. The objective of the game is for the main character to rescue his people and his leader who has been captured by the enemy. The game has been developed using Visual Studio and Allegro.
ONLYstcm's Repositories
ONLYstcm/DASH-Unload-Component
DASH component which listens to unload event
ONLYstcm/ai
ONLYstcm/ArduinoWebsockets
A library for writing modern websockets applications with Arduino (ESP8266 and ESP32)
ONLYstcm/flutter_ble_peripheral
A Flutter package for advertising BLE data in peripheral mode
ONLYstcm/generative-ai-dart
The official Dart library for the Google Gemini API
ONLYstcm/PRIZM-RTSA
PRIZM-RTSA (Real Time Spectrum Analyser) - This repository contains the necessary scripts to collect the 'scio'(pol0 & pol1) files from a snapboard and to display the data on an interactive user interface.
ONLYstcm/RealtimeViewer2.0
A re-designed version of the original Realtime Viewer, changed to fit for High-Z experiment
ONLYstcm/redsky
ONLYstcm/RFI-K-Means
ONLYstcm/SaveYourself
SaveYourself is a 2D game that requires the user to manoeuvre themselves around in space, avoiding and trying to destroy heat seeking rockets. The objective of the game is for the main character to rescue his people and his leader who has been captured by the enemy. The game has been developed using Visual Studio and Allegro.