OctoD/godot-gameplay-systems

๐Ÿ› [bug] Resurrect in the demo fires a fireball

sh1ny opened this issue ยท 1 comments

sh1ny commented

Describe the bug
Pressing the R button for resurrect also fires a fireball in the demo

To Reproduce
Steps to reproduce the behavior:

  1. Open the project
  2. Run the project
  3. Grab the fireball
  4. Die somehow
  5. Press R to resurrect
  6. Keep pressing R, notice the debug messages

Expected behavior
Abilities shouldn't activate each other

Screenshots
No screenshot needed.

Desktop (please complete the following information):

  • OS: Windows 11
  • Godot version : 4.0.2

Additional context
100% reproducable

OctoD commented

Fixed, I did it wrong when setupping the example, thank you for reporting!