OctoD/godot-gameplay-systems

๐Ÿ› [bug] 4.2 absolute path is no more

OctoD opened this issue ยท 0 comments

OctoD commented

Describe the bug
In 4.2 devs can install an addon wherever they want, hence the absolute paths for loading scripts will be broken badly.

To Reproduce

  • Install 4.2
  • Add the addon on a directory different from addons
  • Boom

Expected behavior
Installing the addon in a specific folder should not break everything.

Additional context
Sigh