/game

Primary LanguageC

State

Example

Load OpenGL though glfw and use fragment/vertex shaders.

Dependencies

  • glfw - Handles opening a window and getting input, we will leave that for now
  • glm - A math library for OpenGL. # TODO: get rid of it

Build and run (hopefully :))

mkdir build
cd build
# TODO: Find out setup for windows
cmake .. 

And to test that it works

cd build
./app ../vertex.shader ../fragment.shader