Pinned Repositories
AICommand
ChatGPT integration with Unity Editor
assetUpdater-core
AssetUpdater is a Unity plugin which helps developers build assetbundles and download it easily
audiocraft
Audiocraft is a library for audio processing and generation with deep learning. It features the state-of-the-art EnCodec audio compressor / tokenizer, along with MusicGen, a simple and controllable music generation LM with textual and melodic conditioning.
BackgroundDownload
Plugins for mobile platforms to enable file downloads in background
BulletSharpUnity3d
A fork of the BulletSharp project to make the Bullet Physics Engine usable from C# code in Unity3d
CampFireProject
(WIP) Recreating Tomb raider Camp site mechanic in unity, including economy,skills, weapon upgrades and visual customization , still work on progress
mechanicsLab
Unity C# scripts for MechanicsLab: a set of simulations of mechanics problems in Physics including: projectile motion, simple harmonic motion and orbits.
ProjectNorthStar
A small AR visualization Expirement
ToonShader
Toon Ramp Shader
Okba28's Repositories
Okba28/ToonShader
Toon Ramp Shader
Okba28/CampFireProject
(WIP) Recreating Tomb raider Camp site mechanic in unity, including economy,skills, weapon upgrades and visual customization , still work on progress
Okba28/ProjectNorthStar
A small AR visualization Expirement
Okba28/AICommand
ChatGPT integration with Unity Editor
Okba28/audiocraft
Audiocraft is a library for audio processing and generation with deep learning. It features the state-of-the-art EnCodec audio compressor / tokenizer, along with MusicGen, a simple and controllable music generation LM with textual and melodic conditioning.
Okba28/BackgroundDownload
Plugins for mobile platforms to enable file downloads in background
Okba28/ai-short-video-genrator
Okba28/dotnet-blazor-crud
Demo application built with the Blazor client-side hosting model (WebAssembly) and .NET Core REST APIs secured by a JWT service.
Okba28/jukebox
Code for the paper "Jukebox: A Generative Model for Music"
Okba28/MASA.Blazor.Pro
Material design admin template for blazor.
Okba28/Modular-Options-Menu
A menu template and underlying system for use in the game engine Unity.
Okba28/musegan
An AI for Music Generation
Okba28/Node_Editor_Framework
A flexible and modular Node Editor Framework for creating node based displays and editors in Unity
Okba28/pifuhd
High-Resolution 3D Human Digitization from A Single Image.
Okba28/PiRhoUtilities
A suite of UIElements based attributes, drawers, controls, and other helpers to expedite the creation of object inspectors without the need of additional custom editors
Okba28/Quest-System-Pro
Okba28/riffusion
Stable diffusion for real-time music generation
Okba28/sci-fi-ui
Okba28/Simple-Unity-SlotMachine
Simple Slot Machine
Okba28/Snake-of-Life
A 3D snake game with smooth rotation made in Unity
Okba28/stable-diffusion
A latent text-to-image diffusion model
Okba28/Stable-Diffusion-Unity-Integration
Stable-Diffusion-Unity-Integration
Okba28/TestOS-WinForm-Unity
a dumb idea
Okba28/ultimatexr-unity
UltimateXR is a free, open source framework that facilitates the creation of VR applications.
Okba28/Unity-AlembicToVAT
Alembic to VAT (Vertex Animation Texture) mini tool
Okba28/Unity-MoveFast
Oculus Interaction SDK showcase demonstrating the use of Interaction SDK in Unity with hand tracking for a fitness-style app. This project contains the code and assets used in the "Move Fast" demo available on App Lab. The Oculus SDK and other supporting material is subject to the Oculus proprietary license.
Okba28/Unity-WinForms
A Windows Forms port for Unity3d
Okba28/UnityEventVisualizer
A graph editor for viewing all UnityEvents at a glance
Okba28/UnityKinematicaX
A next-generation character animation system built on top of Unity's Kinematica.
Okba28/whisperAI_example
Robust Speech Recognition via Large-Scale Weak Supervision