RTS game example based on Entity Component System in Unity game engine.
It was hard for me to find anything seriously or big project on GitHub based on ECS. So I decided to create this one and show more complicated game than endless snakes and pac mans. Seriusly, guys, ECS community should stop creating mobile one-mechanic prototypes as examples of Entity Component System :)
Unity version: 2020.1
ECS Framework: LeoECS by Leopotam
This project is made for fun, not for something serious, so I can't guarantee that I will update it oftently. :)
MIT License.