Pinned Repositories
3d-building-metrics
Tool to compute shape metrics from 3D geometries for buildings
3d-game-shaders-for-beginners
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
3d-workspace
Simple 3D mesh processing framework with a GUI
3D_Urban_Mesh_Annotator
3DForest
software for analysis of Lidar data from forest environment.
3dtiles
The fastest tools for 3dtiles convert in the world!
AI-For-Beginners
12 Weeks, 24 Lessons, AI for All!
AliceVision
Photogrammetric Computer Vision Framework
assimp
Official Open Asset Import Library Repository. Loads 40+ 3D file formats into one unified and clean data structure.
Atlas
An extensible 3D GIS application for visualization, analysis and research.
OneOneEleven's Repositories
OneOneEleven/3d-game-shaders-for-beginners
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
OneOneEleven/3D_Urban_Mesh_Annotator
OneOneEleven/3dtiles
The fastest tools for 3dtiles convert in the world!
OneOneEleven/awesome-planar-reconstruction
A curated list on piecewise-planar reconstruction
OneOneEleven/AxPipeEnginePlugin
AxPipeEnginePlugin
OneOneEleven/cesium-native
OneOneEleven/chrono
High-performance C++ library for multiphysics and multibody dynamics simulations
OneOneEleven/coin
Coin3D core library
OneOneEleven/compute_rasterizer
Rendering Point Clouds with Compute Shaders
OneOneEleven/copcio.github.io
Geospatial, compressed, range-readable, LAZ-compatible point cloud format.
OneOneEleven/filament
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
OneOneEleven/FreeCAD
This is the official source code of FreeCAD, a free and opensource multiplatform 3D parametric modeler. Issues are managed on our own bug tracker at https://www.freecadweb.org/tracker
OneOneEleven/GLSLRayMarching
OneOneEleven/i3s-spec
This repository hosts the specification for Scene Layers which are containers for arbitrarily large amounts of geographic data. The delivery and persistence model for Scene Layers, referred to as Indexed 3d Scene Layer (I3S) and Scene Layer Package (SLPK) respectively, are specified.
OneOneEleven/Interactive-Scene-Reconstruction
[ICRA2021] Reconstructing Interactive 3D Scene by Panoptic Mapping and CAD Model Alignment
OneOneEleven/kimimaro
Skeletonize densely labeled 3D image segmentations with TEASAR.
OneOneEleven/nexus
Nexus is a c++/javascript library for creation and visualization of a batched multiresolution mesh
OneOneEleven/osgearth
A 3D Mapping Engine & SDK for OpenSceneGraph.
OneOneEleven/osqp
The Operator Splitting QP Solver
OneOneEleven/pcl
Point Cloud Library (PCL)
OneOneEleven/quarter
Coin GUI binding for Qt
OneOneEleven/RealSkel
Real-time Skeletonization for Sketch-based Modeling
OneOneEleven/soqt
Old Coin GUI binding for Qt, replaced by Quarter
OneOneEleven/three.js
JavaScript 3D Library.
OneOneEleven/TweedeFrameworkRedux
The Tweede Engine Framework is my third attempt to develop a cross-platform full game engine and game framework. It aims to provide one day a complete foundation for the development of real time graphical applications such as games
OneOneEleven/untwine
OneOneEleven/Urho3D
Cross-platform 2D and 3D game engine
OneOneEleven/val3dity
Validation of 3D primitives according to the international standard ISO19107
OneOneEleven/vcglib
The VCGlib is a C++, templated, no dependency, library for manipulation, processing and cleaning of triangle meshes
OneOneEleven/VulkanSceneGraph
Vulkan & C++17 based Scene Graph Project