Ootzk/ConsoleMiniGames

Engine's 'state' logic change

Ootzk opened this issue · 1 comments

Ootzk commented

enum class STATE (at "core.h") -> enum class SCREEN (at "screen.h")

This change will detach the core code from the screen related codes, also, it is more intuitive.

Ootzk commented

refactored but still confusing visual studio 2019's merge conflict mechanism...