Issues
- 3
Refactor the total project!
#46 opened by Ootzk - 0
block 0 is confusing
#45 opened by Ootzk - 1
Screenshot to display my project!
#43 opened by Ootzk - 1
\ displayed as 'Won character'
#27 opened by Ootzk - 0
Game2048 clear logic omitted
#44 opened by Ootzk - 0
Unify naming convention
#42 opened by Ootzk - 0
Direction-wise different Snake head sprite
#41 opened by Ootzk - 0
ScrollWidget
#40 opened by Ootzk - 0
Animation in gameSelectionScreen
#39 opened by Ootzk - 0
Snake: logic implementation
#38 opened by Ootzk - 1
Create Game Snake!
#37 opened by Ootzk - 1
keep open sprites when game2048Screen is looping
#35 opened by Ootzk - 4
Widget: mini screen specialized to some task
#22 opened by Ootzk - 0
Prepare release v1.1
#31 opened by Ootzk - 1
- 0
HighScoreScreen
#10 opened by Ootzk - 1
embedded resource files
#34 opened by Ootzk - 1
optimize block re-drawing logic
#36 opened by Ootzk - 1
2048 frame at bottom crashes
#26 opened by Ootzk - 0
Thanks to on CreditScreen
#32 opened by Ootzk - 0
Global (one) random engine
#29 opened by Ootzk - 0
Optimize 2048 board drawing
#19 opened by Ootzk - 1
2048: Highlight newly generated block
#28 opened by Ootzk - 0
Scoring: (max_block)^2 - movements
#33 opened by Ootzk - 2
2048 gameover: only gameover after press any button
#24 opened by Ootzk - 1
game clear & game over event
#13 opened by Ootzk - 1
moving animation
#15 opened by Ootzk - 1
game2048Screen -> pauseScreen -> mainScreen ~> game2048Screen keeps the final state of 2048 board
#30 opened by Ootzk - 1
PauseScreen
#25 opened by Ootzk - 1
2048 game clear and game over logic connect with gameClearScreen and gameOverScreen
#21 opened by Ootzk - 1
GameClearScreen
#17 opened by Ootzk - 2
GameOverScreen
#16 opened by Ootzk - 1
efficient way of communication between screens?
#23 opened by Ootzk - 1
2048 Scoring logic with number of movements
#20 opened by Ootzk - 1
random generation of blocks(2 or 4) at blank cell
#14 opened by Ootzk - 1
display logical 2048 board in console
#12 opened by Ootzk - 2
Manage Screen background with json file
#8 opened by Ootzk - 1
Logic implementation
#11 opened by Ootzk - 1
CreditScreen
#6 opened by Ootzk - 1
Engine's 'state' logic change
#18 opened by Ootzk - 1
GameSelectionScreen
#5 opened by Ootzk - 1
Game: 2048
#7 opened by Ootzk - 0
Write out `readme.md`
#3 opened by Ootzk - 2
Implement main screen
#2 opened by Ootzk - 0
Delegate run logic to 'Engine'
#4 opened by Ootzk - 0
Create VS Project 'Core'
#1 opened by Ootzk