IKEMEN Go is a remake of the IKEMEN (open source fighting games engine that supports M.U.G.E.N resources) in Google’s Programming Language “Go”.
For now automated build from AppVeyor can be found at:
https://ci.appveyor.com/project/Windblade-GR01/ikemen-go
Inside the artifacts tab. Installation bundles will be provided in the future.
If you need to install OpenAL dependencies, for windows, look at https://kcat.strangesoft.net/openal.html.
For other platforms, use the respective package manager.
On windows, execute Ikemen_GO.exe
On mac/linux, double-click on Ikemen_GO.command
These instructions are for those interested in developing the Ikemen_GO engine. Instructions on contributing with custom stages, fonts, characters and other resources can be found in the community forum.
Check the instructions here
Check the insturctions here
Check the instructions here
Download the Mugen dependencies and unpack them into the Ikemen_GO source directory. Then, use Goland or Visual Studio Code to debug.
The easiest way to compile binaries for other platforms is with docker.
You don't need the native development environment set to be able to build binaries if you decide to use docker.
The image downloaded has all required tools to compile Ikemen_GO for all the three platforms.
Install docker for your platform. For mac, you can install using homebrew (brew cask install docker
).
Open a terminal, go to Ikemen source directory folder and then run the script build_docker.sh
Look inside the script for details on how it works.
Before generating the installation bundle, first make sure that the binaries for Ikemen_GO are properly generated.
Download and install InstallBuilder.
Once finished, open the program, then open the file releaseconf.xml.
Click in Build.
For other platforms, select the target platform then click in build.
You may edit releaseconf.xml or use the InstallBuilder wizard to customize the installer.
NOTE: InstallBuilder is free for opensource projects. But you need to get a license for it.
Do not include copyrighted dependencies in the bundle.
Refer to the wiki article Details of new features to see new features added that are not available in Mugen 1.1 and bellow.
Suehiro repo (Original creator of the engine)
https://osdn.net/users/supersuehiro/pf/ikemen_go/
Ikemen GO Plus, K4thos fork of Ikemen (Some features were borrowed from his repo)
https://github.com/K4thos/Ikemen-GO-Plus
Ikemen is an acronym of:
Itumademo Kanseishinai Eienni Mikansei ENgine