Ogen- OGRE Game Engine,Build with MFC(in 2009).
https://my.visualstudio.com/Downloads?q=visual%20studio%202010&pgroup=
https://learn.microsoft.com/en-us/cpp/build/project-property-inheritance?view=msvc-170
https://github.com/OGRECave/ogre.git
http://cegui.org.uk/download/cegui-076 http://prdownloads.sourceforge.net/crayzedsgui/CEGUI-DEPS-0.7.x-r3-vc10.zip?download https://github.com/cegui/cegui/tree/v0-7-6
https://www.boost.org/users/history/version_1_44_0.html
boost build command(with 32 threads build):
bootstrap.bat
bjam --build-dir=".\boost" toolset=msvc-10.0 --build-type=complete --with-date_time --with-thread -j 32
https://github.com/xiph/ogg.git
https://gitlab.xiph.org/xiph/vorbis
- change display dpi to 100%
- [OK]https://devblogs.microsoft.com/cppblog/mfc-applications-now-default-to-being-dpi-aware/
- https://developercommunity.visualstudio.com/t/mfc-application-crashes-when-using-a-ribbon-with-h/1306626
- https://social.msdn.microsoft.com/Forums/en-US/0b2c412e-439f-4614-b4da-149eac517064/unable-to-transfer-mfc-ribbon-app-to-another-pc?forum=vcmfcatl
Old memory, this editor is my first game project [Wish (Mutable Realms)] in 2004