OscarLeif's Stars
LuisEscorza/GodotLabelFontAutoSizer
Godot tool that adds Labels with text autosizing capabilities
Victor-IX/Blender-Launcher-V2
Standalone client for managing official builds of Blender 3D
bladeSk/StayFocused
Prevents focus stealing on Windows
katsumasa/UnityBotKun
Unity Auto Test Framework
katsumasa/UnityChoseKun
Unity Remote Control on Editor
Unity-Technologies/BatchBreakingCause
This project demonstrates different cases when Unity has to break a batch while rendering.
superunitybuild/buildtool
A powerful automation tool for quickly and easily generating builds with Unity.
IntoTheDev/Object-Pooling-for-Unity
Object Pooling for Unity
Switch-9867/UnitypackgeExtractor
Iam1337/extTerrain2D
Small 2D terrain asset.
SirRamEsq/SmartShape2D
A 2D Terrain Tool for Godot
thevoncarstein/native-review
A quick implementation of In-App Review for Unity
eibol/ffmpeg_batch
FFmpeg Batch AV Converter
needle-tools/selective-profiling
Selectively deep profile single methods in Unity's Profiler 🔬
neptaco/UnityConstantsGenerator
Unity constants values code generator
vvrvvd/Unity-Spline-Editor
Spline editor extension for Unity.
unitycoder/UnityLauncherPro
Unity Hub Alternative Project Launcher with time saving features!
Mati3694/PathPlayerTest
Kolyasisan/Core-Update-Manager
A Performant Update Manager for Unity
GabrielBigardi/Unity-2D-Sprite-Animator
Performatic, simple and easy animator for 2D games in Unity Engine
nicholas-maltbie/OpenKCC
Open Source Kinematic Character Controller for Unity
DavidStrachan/GM-Perfect-Platforming-Paragon
Demonstration of some neat tricks to make platforming games feel better
ucupumar/ucupaint
Ucupaint is Blender addon to manage texture layers for Eevee and Cycles renderer.
forestrf/Custom-Blender-Unity-Import-Settings
Indicate a per-project custom Unity-BlenderToFBX.py. A custom one is included here that fixes importing no UV by using the default export settings from Blender instead of custom ones that sometimes fail for some misic reason.
JohnBaracuda/com.baracuda.runtime-monitoring
Runtime Monitoring is an easy way for you to monitor the value or state of custom C# members during runtime. Just add the 'Monitor' attribute to a field, property, event, method or even class and get its value or state displayed automatically in a customizable and extendable debug UI.
jackmawer/animalvillage
An abandoned and unfinished game that I may pick up in the future
Unity-Javier/SimpleEditorLogParser
These sample Scripts can be used to Parse an Editor.Log file and output a CSV to analyze import times for the Unity Editor
DotBow/Blender-Launcher
Standalone client for managing official builds of Blender 3D
wotakuro/MainLoopProfilingSample
swapnilrane24/StairMaster
Remake of Stair Master game