Scripts for easier editing of Unity assets for Higurashi.
To use this tool you will need to install both Python and Rust.
Next you will need to download the vanilla UIs for Higurashi games and unpack them into assets/vanilla
.
You'll also need UABE 2.2 beta5 or newer (or 2.2 beta4 with this patch applied) and 7zip command line executable. Both AssetBundleExtractor.exe
and 7za.exe
need to be available in your system PATH
.
Then simply run this:
cargo run <chapter> <platform>
<chapter>
is simply onikakushi
, watanagashi
and so on.
<platform>
is win
or mac
. For tatarigoroshi platform can also be win-mg
and mac-mg
.
Documentation for the underlying python scripts can be found here.
The rust script will generate a new emip file, apply it to the assets and pack the assets into 7zip archive we need for a release.
If you want to use this tool to compile assets for a different language, you can change the files in the assets directory to your needs.